How is this going to work?
I'm thinking of several tiers of interaction. The top tier would be live action role play. Various rescue situations in an actual physical environment.
We could teach cooperation. How to navigate terrain and how to restrain themselves from rushing into the rescue shouting “Leeroy Jenkins”!
Normally they shout “Human in danger”!
Either way, if it wipes out the rescue party, we want them in an environment where they can restart and try again. Real world emergencies offer very few opportunities for a do over.
Leeroy_Jenkins - мем из ММОРПГ-игр
Most robots aren't sealed well against water. We need fire fighting equipment that's compatible with them. We should also think about that in our city designs.
Are we at that point already? Where we need to start thinking about robot needs before human needs?
Production lines are already optimized for machines. The problem is when designers don't think about humans at all.
Some engineers don't expect their machines to ever break. I'm sure you've had to repair a few like that.
I will admit there are designers who if I ever meet and there is a heavy object handy, my human safeguards will be tested.
Кажется, Фло впервые признаётся человеку вслух, что её “защита” дырявая (Robot Spike)